C Variables, Constants and Literals

C Flow Control?

In this tutorial, you will learn about if statement (including if...else and nested if..else) in C programming with the help of examples.

C Functions?

In this tutorial, you will be introduced to functions (both user-defined and standard library functions) in C programming. Also, you will learn why functions are used in programming.

C Programming Arrays?

In this tutorial, you will learn to work with arrays. You will learn to declare, initialize and access elements of an array with the help of examples.

C Programming Pointers?

In this tutorial, you'll learn about pointers; what pointers are, how do you use them and the common mistakes you might face when working with them with the help of examples.

C Programming Strings?

In this tutorial, you'll learn about strings in C programming. You'll learn to declare them, initialize them and use them for various I/O operations with the help of examples.

Structure And Union?

In this tutorial, you'll learn about struct types in C Programming. You will learn to define and use structures with the help of examples.

C Programming Files?

In this tutorial, you will learn about file handling in C. You will learn to handle standard I/O in C using fprintf(), fscanf(), fread(), fwrite(), fseek() etc. with the help of examples.

Additional Topics?

In this tutorial, you will learn about enum (enumeration) in C programming with the help of examples.
C Variables, Constants and Literals

In this tutorial, you will learn about variables and rules for naming a variable. You will also learn about different literals in C programming and how to create constants.

 

Variables

In programming, a variable is a container (storage area) to hold data.

To indicate the storage area, each variable should be given a unique name (identifier). Variable names are just the symbolic representation of a memory location. For example:

int playerScore = 95;

Here, playerScore is a variable of int type. Here, the variable is assigned an integer value 95.

The value of a variable can be changed, hence the name variable.

char ch = 'a';
// some code
ch = 'l';

Rules for naming a variable

  1. A variable name can only have letters (both uppercase and lowercase letters), digits and underscore.
  2. The first letter of a variable should be either a letter or an underscore.
  3. There is no rule on how long a variable name (identifier) can be. However, you may run into problems in some compilers if the variable name is longer than 31 characters.

Note: You should always try to give meaningful names to variables. For example: firstName is a better variable name than fn.

C is a strongly typed language. This means that the variable type cannot be changed once it is declared. For example:

int number = 5;      // integer variable
number = 5.5;        // error
double number;       // error

Here, the type of number variable is int. You cannot assign a floating-point (decimal) value 5.5 to this variable. Also, you cannot redefine the data type of the variable to double. By the way, to store the decimal values in C, you need to declare its type to either double or float.

Visit this page to learn more about different types of data a variable can store.


Literals

Literals are data used for representing fixed values. They can be used directly in the code. For example: 12.5‘c’ etc.

Here, 12.5 and ‘c’ are literals. Why? You cannot assign different values to these terms.


1. Integers

An integer is a numeric literal(associated with numbers) without any fractional or exponential part. There are three types of integer literals in C programming:

  • decimal (base 10)
  • octal (base 8)
  • hexadecimal (base 16)

 

 
 

For example:

Decimal: 0, -9, 22 etc
Octal: 021, 077, 033 etc
Hexadecimal: 0x7f, 0x2a, 0x521 etc

In C programming, octal starts with a 0, and hexadecimal starts with a 0x.


2. Floating-point Literals

A floating-point literal is a numeric literal that has either a fractional form or an exponent form. For example:

-2.0
0.0000234
-0.22E-5

Note: E-5 = 10-5


3. Characters

A character literal is created by enclosing a single character inside single quotation marks. For example: ‘a’‘m’‘F’‘2’‘}’ etc.


4. Escape Sequences

Sometimes, it is necessary to use characters that cannot be typed or has special meaning in C programming. For example: newline(enter), tab, question mark etc.

In order to use these characters, escape sequences are used.

Escape Sequences
Escape Sequences Character
\b Backspace
\f Form feed
\n Newline
\r Return
\t Horizontal tab
\v Vertical tab
\\ Backslash
\' Single quotation mark
\" Double quotation mark
\? Question mark
\0 Null character

For example: \n is used for a newline. The backslash \ causes escape from the normal way the characters are handled by the compiler.


5. String Literals

A string literal is a sequence of characters enclosed in double-quote marks. For example:

"good"                  //string constant
""                     //null string constant
"      "               //string constant of six white space
"x"                    //string constant having a single character.
"Earth is round\n"         //prints string with a newline

Constants

If you want to define a variable whose value cannot be changed, you can use the const keyword. This will create a constant. For example,

const double PI = 3.14;

Notice, we have added keyword const.

Here, PI is a symbolic constant; its value cannot be changed.

const double PI = 3.14;
PI = 2.9; //Error

You can also define a constant using the #define preprocessor directive. We will learn about it in C Macros tutorial.