C Structure and Function

C Flow Control?

In this tutorial, you will learn about if statement (including if...else and nested if..else) in C programming with the help of examples.

C Functions?

In this tutorial, you will be introduced to functions (both user-defined and standard library functions) in C programming. Also, you will learn why functions are used in programming.

C Programming Arrays?

In this tutorial, you will learn to work with arrays. You will learn to declare, initialize and access elements of an array with the help of examples.

C Programming Pointers?

In this tutorial, you'll learn about pointers; what pointers are, how do you use them and the common mistakes you might face when working with them with the help of examples.

C Programming Strings?

In this tutorial, you'll learn about strings in C programming. You'll learn to declare them, initialize them and use them for various I/O operations with the help of examples.

Structure And Union?

In this tutorial, you'll learn about struct types in C Programming. You will learn to define and use structures with the help of examples.

C Programming Files?

In this tutorial, you will learn about file handling in C. You will learn to handle standard I/O in C using fprintf(), fscanf(), fread(), fwrite(), fseek() etc. with the help of examples.

Additional Topics?

In this tutorial, you will learn about enum (enumeration) in C programming with the help of examples.
C Structure and Function

C Structure and Function

In this tutorial, you’ll learn to pass struct variables as arguments to a function. You will learn to return struct from a function with the help of examples.

 

Similar to variables of built-in types, you can also pass structure variables to a function.


Passing structs to functions

We recommended you to learn these tutorials before you learn how to pass structs to functions.

Here’s how you can pass structures to a function

#include <stdio.h>
struct student {
   char name[50];
   int age;
};

// function prototype
void display(struct student s);

int main() {
   struct student s1;

   printf("Enter name: ");

   // read string input from the user until \n is entered
   // \n is discarded
   scanf("%[^\n]%*c", s1.name);

   printf("Enter age: ");
   scanf("%d", &s1.age);

   display(s1); // passing struct as an argument

   return 0;
}

void display(struct student s) {
   printf("\nDisplaying information\n");
   printf("Name: %s", s.name);
   printf("\nAge: %d", s.age);
}

Output

Enter name: Bond
Enter age: 13

Displaying information
Name: Bond
Age: 13  

Here, a struct variable s1 of type struct student is created. The variable is passed to the display() function using display(s1); statement.


Return struct from a function

 

 
 

Here’s how you can return structure from a function:

#include <stdio.h>
struct student
{
    char name[50];
    int age;
};

// function prototype
struct student getInformation();

int main()
{
    struct student s;

    s = getInformation();

    printf("\nDisplaying information\n");
    printf("Name: %s", s.name);
    printf("\nRoll: %d", s.age);
    
    return 0;
}
struct student getInformation() 
{
  struct student s1;

  printf("Enter name: ");
  scanf ("%[^\n]%*c", s1.name);

  printf("Enter age: ");
  scanf("%d", &s1.age);
  
  return s1;
}	

Here, the getInformation() function is called using s = getInformation(); statement. The function returns a structure of type struct student. The returned structure is displayed from the main() function.

Notice that, the return type of getInformation() is also struct student.


Passing struct by reference

You can also pass structs by reference (in a similar way like you pass variables of built-in type by reference). We suggest you to read pass by reference tutorial before you proceed.

During pass by reference, the memory addresses of struct variables are passed to the function.

#include <stdio.h>
typedef struct Complex
{
    float real;
    float imag;
} complex;

void addNumbers(complex c1, complex c2, complex *result); 

int main()
{
    complex c1, c2, result;

    printf("For first number,\n");
    printf("Enter real part: ");
    scanf("%f", &c1.real);
    printf("Enter imaginary part: ");
    scanf("%f", &c1.imag);

    printf("For second number, \n");
    printf("Enter real part: ");
    scanf("%f", &c2.real);
    printf("Enter imaginary part: ");
    scanf("%f", &c2.imag);

    addNumbers(c1, c2, &result); 
    printf("\nresult.real = %.1f\n", result.real);
    printf("result.imag = %.1f", result.imag);
    
    return 0;
}
void addNumbers(complex c1, complex c2, complex *result) 
{
     result->real = c1.real + c2.real;
     result->imag = c1.imag + c2.imag; 
}

Output

For first number,
Enter real part:  1.1
Enter imaginary part:  -2.4
For second number, 
Enter real part:  3.4
Enter imaginary part:  -3.2

result.real = 4.5
result.imag = -5.6  

In the above program, three structure variables c1c2 and the address of result is passed to the addNumbers() function. Here, result is passed by reference.

When the result variable inside the addNumbers() is altered, the result variable inside the main() function is also altered accordingly.

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